That was the question posed to me by our UX expert on Tuesday when writing our PM UX blog post.
So I thought I’d weigh in with my take on the tool tip. Here goes…
Our foremost concern when creating a mobile solution at Plastic Mobile is the end user – the person who will actually be using our product for their entertainment, everyday lifestyle or as a tool. Ergo, it’s my thought that if you have to explain your app, website, etc., you have probably missed the mark in terms of user experience; if they don’t get it right away, you’ve basically #Failed.
That being said, I am not naive. I understand and appreciate that certain things require subtle cues to prompt or gently nudge the user to properly deploy certain functions or get them started. For instance, on any iPhone, the very first screen has a sliding bar along the bottom. It actually says “slide to unlock” in faint type which is illuminated by a pretty sparkle that lights the path of the sliding bar. This is what I consider a subtle cue. Just a helpful hint to get the user started that, while clearly explains to the user what to do, doesn’t interfere with their experience. We’ve used a few of these similar nudges with various apps, including our award-winning Pizza Pizza app to help the user along the ordering process.
What I’m mostly taking issue with, is the idea that a mobile initiative should come with a manual, or require a tutorial or full explanation in order to make it useful. For me, that says that you over-complicated the application and didn’t properly consider the fundamentals of UI and UX.
What do you think? Are tool tips good, or would you rather it just be clear from the get-go? Tweet us @plasticmobile and join the conversation.